Module: default_resources

Central storage of engine-wide shared resources and variables

Found in Chapter 5, page 251 of the textbook

Example: 5.4 Font Support
Source:

Methods

(static) cleanUp()

Unload the default font and particle texture
Source:

(static) getDefaultFontName() → {string}

Returns the path to the default font
Source:
Returns:
kDefaultFont - path to default font
Type
string

(static) getDefaultPSTexture() → {string}

Returns the path to the default particle texture
Source:
Returns:
kDefaultPSTexture - path to default particle texture
Type
string

(static) getGlobalAmbientColor() → {Array.<float>}

Returns the global ambient color
Source:
Returns:
mGlobalAmbientColor - [R,G,B,A] color array
Type
Array.<float>

(static) getGlobalAmbientIntensity() → {float}

Returns the global ambient light intensity
Source:
Returns:
mGlobalAmbientIntensity - light intensity value
Type
float

(static) init()

Initializes the resources using promises and add them to the resource map
Source:

(static) setGlobalAmbientColor(v)

Set the global ambient color
Parameters:
Name Type Description
v Array.<float> new [R,G,B,A] color array
Source:

(static) setGlobalAmbientIntensity(v)

Set the global ambient light intensity
Parameters:
Name Type Description
v float new light insensity value
Source: